<avgrc>
  <scr>
    <subsys>OGL</subsys>
    <bpp>24</bpp>
    <fullscreen>false</fullscreen>
    <usepow2textures>false</usepow2textures>
    <ycbcrmode>shader</ycbcrmode>
    <usergborder>false</usergborder>
    <usepixelbuffers>true</usepixelbuffers>
    <multisamplesamples>4</multisamplesamples>
  </scr>
</avgrc>
